Axis and Allies 1940 Battle Calculator/Simulator

Axis and Allies 1940 Battle Calculator/Simulator

This post is recreated from the original at https://blog.henrypoon.com/blog/2010/12/24/axis-and-allies-1940-battle-calculatorsimulator/

This is a program I made for calculating the odds for battles in Axis and Allies 1940. It follows the combat rules for the game and counts the average probability of victory/defeat including IPC values lost. This program is released under the GPL.

For an updated version with attacker/defender swap functionality, see: Axis and Allies 1940 Battle Calculator/Simulator Updated to v1.0

Download

Download from SourceForge (requires Java)

Features

  • Land and naval battles
  • Coastal bombardments from Cruisers and Battleships
  • Option for ground units that must survive to capture the territory
  • Option for aircraft that must land on an Aircraft Carrier
  • User specifiable option for how many trials to do
  • Follows combat rules from Axis and Allies 1940 (Europe and Pacific) such as:
    • Regular land battle rules (dice rolling)
    • Order of taking casualties
    • Submarine first strike and can be negated by Destroyer
    • Planes cannot hit Submarines unless the planes are accompanied by a Destroyer
    • Artillery-supported Infantry and Mechanized Infantry
    • Fighter-supported Tactical Bombers
    • Wounds on Battleships and Aircraft Carriers

Statistics

  • Attacker/defender win/loss/tie percentages
  • IPC cost of both armies
  • IPC loss of both armies
  • Units remaining of both armies