Axis and Allies 1940 Battle Calculator/Simulator
This post is recreated from the original at https://blog.henrypoon.com/blog/2010/12/24/axis-and-allies-1940-battle-calculatorsimulator/
This is a program I made for calculating the odds for battles in Axis and Allies 1940. It follows the combat rules for the game and counts the average probability of victory/defeat including IPC values lost. This program is released under the GPL.
For an updated version with attacker/defender swap functionality, see: Axis and Allies 1940 Battle Calculator/Simulator Updated to v1.0
Download
Download from SourceForge (requires Java)
Features
- Land and naval battles
- Coastal bombardments from Cruisers and Battleships
- Option for ground units that must survive to capture the territory
- Option for aircraft that must land on an Aircraft Carrier
- User specifiable option for how many trials to do
- Follows combat rules from Axis and Allies 1940 (Europe and Pacific) such as:
- Regular land battle rules (dice rolling)
- Order of taking casualties
- Submarine first strike and can be negated by Destroyer
- Planes cannot hit Submarines unless the planes are accompanied by a Destroyer
- Artillery-supported Infantry and Mechanized Infantry
- Fighter-supported Tactical Bombers
- Wounds on Battleships and Aircraft Carriers
Statistics
- Attacker/defender win/loss/tie percentages
- IPC cost of both armies
- IPC loss of both armies
- Units remaining of both armies
Links